Dug this image up out of a digital archive. Back from the old Alias Autostudio (pre-Photoshop) days. I think the airbrush tool worked a lot better in Studiopaint, but maybe I'm just waxing nostalgic. (2002)
Twin nuclear fission turbine drive. Electrified riot deflector panels. Eight-track cassette, hi-fidelity audio, bucket seats.
Color later...maybe. Had fun just doing this in furious detail. Mechanical pencil with a high contrast pass in Photoshop and some coloration to the linework. I like the pencil dust haze feeling, I think inking it and cleaning it up would look a little to clinical, soulless.
Steam piston powered anti-zombie vehicle. Steam comes from compact fission reactor. Condensor/collector system on top recycles as much water as possible, making fuel mileage better than most Hybrid cars available at that time.
"This garbage truck is a job and home rolled into one. The city gives the driver free room and board in the living capsule in the back of the vehicle provided that he completes the daily pickups. Back at the city owned lot, the truck is resupplied and connected to utilities. In some instances, the driver is actually locked inside the vehicle as part of a semi-parole job program. Razorpoint ink pen on 9x12 recycled photo scrap book paper."
Old drawing, new resolution. Finally found the original drawing for this and rescanned at a 21st century web dimension.
Piece in progress for Shadow MK-I designer Trevor Harris. Started out rough in lower res, and will simply tighten things up from here. I've wanted to illustrate this car for a long time. Being in the car business for so long, it's not often that something knocks your socks off, but this design knocks them out of the park.
I really didn't notice how elephant-like this thing was. Rough check of value and color layout. The wheels are a little off. The left front will be somewhat visible in the proper perspective. Front axle will also shift forward a bit.
NOW I think I'm calling this one the final. I'm happier with the more exposed chassis and primitive surfacing. Should be lots of fun to detail up. Hope to illustrate it this weekend. Will probably scale the wheels down. I always have to pull back the toy-like/cartoony tendencies.
Gear up and taking flight. Did a couple pages of perspective sketches that were not nice at all (as is typical. I need to practice drawing planes a lot more), but liked the side view proportion and direction so I inked the lines in, scanned, and 'shopped in some color.
1995: "Keep up with rapidly changing auto fashion with easily removable panels."
20"x40" vellum concept illustration from school. The assignment was something like a 12 hour render, get a color copy and then render over the copy. Marker, chalk, colored pencil etc.
This is a commissioned illustration that was on the back burner for quite a while. Color scheme independently reminiscent of the matte black/copper theme of the Bad Penny car I created for the Chicken Scratch Hot Rod Art II book a while back. The customized Prowler also features aftermarket side panel detail, waterfall grille and deleted nerf bar bumpers.